GIANTS Engine Runtime 5.0.1 (build date: Mar 28 2014) Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2013 Main System Cpu Name: AMD FX(tm)-6300 Six-Core Processor Cpu Core(s): 6 @ 3.5 GHZ OS: Windows NT 6.1 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.4 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: PC Game Controller Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce 9800 GT/PCIe/SSE2 Version: 3.3.0 max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Medium (forced) View Distance Coeff: 1.000000 Shadow Quality: 1.000000 Skip Mipmaps: 1 LOD Distance Coeff: 1.000000 Terrain LOD Distance Coeff: 1.000000 Foliage View Distance Coeff: 1.000000 Farming Simulator 2013 Version: 2.1.0.2 RC3 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods Load dlc: pdlc_lindnerUnitracPack Load dlc: pdlc_marshallPack Load dlc: pdlc_titaniumAddon Load dlc: pdlc_ursusAddon Load dlc: pdlc_vaderstadPack Load mod: JD_7950i_DirectDisc_1050 Load mod: ManipulateFarmSilos Load mod: MapDoorTrigger Warning: Missing l10n for button SWITCH_DOOR_STATE in MapDoorTrigger Load mod: NoName_Forst_Edition Warning: Duplicate l10n entry 'sunflower' in mod 'NoName_Forst_Edition'. Ignoring this defintion. Warning: Duplicate l10n entry 'grain_fruits' in mod 'NoName_Forst_Edition'. Ignoring this defintion. Warning: Duplicate l10n entry 'earth_fruits' in mod 'NoName_Forst_Edition'. Ignoring this defintion. Warning: Duplicate l10n entry 'Silo_fruits' in mod 'NoName_Forst_Edition'. Ignoring this defintion. Load mod: ZZZ_addMultiFruit Load mod: ZZZ_fastForward Register vehicle type: pdlc_lindnerUnitracPack.tractor_steerableExtension Register vehicle type: pdlc_lindnerUnitracPack.manureSpreader_mousecontrolled Register vehicle type: pdlc_lindnerUnitracPack.manureBarrel_extendedSprayer Register vehicle type: pdlc_lindnerUnitracPack.extendedTipper Register vehicle type: pdlc_lindnerUnitracPack.extendedForageWagon Register vehicle type: pdlc_marshallPack.manureSpreader_planeMover Register vehicle type: pdlc_marshallPack.manureSpreaderMS105 Register vehicle type: pdlc_marshallPack.manureBarrelST1800 Register vehicle type: pdlc_marshallPack.tipperQM16 Register vehicle type: pdlc_titaniumAddon.tractor_wheelExtension Register vehicle type: pdlc_titaniumAddon.truck Register vehicle type: pdlc_titaniumAddon.tractor_visualWheels Register vehicle type: pdlc_titaniumAddon.augerWagon Register vehicle type: pdlc_titaniumAddon.combine_extended_crawler Register vehicle type: pdlc_titaniumAddon.combine_extended Register vehicle type: pdlc_titaniumAddon.kroneEasyFlow Register vehicle type: pdlc_titaniumAddon.cutter_mouseControlled Register vehicle type: pdlc_titaniumAddon.cutter_builtInCutterTrailer Register vehicle type: pdlc_titaniumAddon.swadro2000 Register vehicle type: pdlc_titaniumAddon.kotteSlurryTank Register vehicle type: pdlc_titaniumAddon.sowingMachine_foldableRidgeMarker Register vehicle type: pdlc_ursusAddon.oldtimer Register vehicle type: pdlc_ursusAddon.baleWrapper Register vehicle type: pdlc_ursusAddon.baleGrab Register vehicle type: pdlc_ursusAddon.dlcBaleLoader Register vehicle type: pdlc_vaderstadPack.cultivator_visualWheels Register vehicle type: pdlc_vaderstadPack.sowingMachine_visualWheels Register vehicle type: pdlc_vaderstadPack.sowingMachine_foldableRidgeMarker Register vehicle type: JD_7950i_DirectDisc_1050.ClaasDirectDisc1050 Register vehicle type: JD_7950i_DirectDisc_1050.CutterTrailer register fruit type: klee register fruit type: Aubergine register fruit type: Moehren register fruit type: Baumwolle register fruit type: Gurke register fruit type: Dinkel register fruit type: Hafer register fruit type: kohlrabi register fruit type: Kuerbis register fruit type: luzerne register fruit type: Hirse register fruit type: Zwiebeln register fruit type: rice register fruit type: Rotkohl register fruit type: Roggen register fruit type: savoycabbage register fruit type: Sojabohnen register fruit type: sugarcane register fruit type: Sonnenblumen register fruit type: Tomate register fruit type: triticale register fruit type: Weisskohl register fruit type: Wirsingkohl register fruit type: Zuckerrohr *** ChoppedStraw fruittypes registered! -> WeightStation and FruitWeight Fix Specialistaion Version 3.2.4 by Blacky_BPG -> WeightStation Version 3.2.5 by Blacky_BPG Trigger and Events loaded Load Script: Rolltore = OK register fill type: Brot register fill type: Wasser register fruit type: Sonnenblumen Load Script: HopsBand = OK Load Script: Rolltore = OK register fill type: Bier register fill type: Wasser register fill type: Hopfen Error: Can't load resource: C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/scripte/DarkerNight_______OFFF_____.lua Loading shader WAD 'C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 1962 hashes, 3230 shaders, 4268224 bytes compressed data/sky/sky_day_night.i3d (0.01mb in 50.44 ms) Warning (performance): Raw texture format (data/sky/foggy_sky_SIDE.png) Warning (performance): Raw texture format (data/sky/foggy_sky_TOP.png) data/sky/rain.i3d (0.00mb in 1.38 ms) data/sky/hail.i3d (0.00mb in 0.91 ms) Error: Mesh 'ID62' has zero triangles Error: TerrainDetail distance texture 'C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/map/textures/foliage/foliage_luzerne_distance7_diffuse.png' not found. C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/map/map.i3d (11.60mb in 226089.88 ms) Warning (performance): Raw texture format (C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/Tiefbecken_Jauche_by_TLS_Modding/Texturen/foliage_bushes_diffuse.dds) Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/Objekte/MapObjekte/strom/texturen/feinputz_orange.dds) Warning (performance): Raw texture format (C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/Objekte/MapObjekte/Grain_Silos/Textures/Silo_diffuse.png) Warning (performance): Raw texture format (C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/Objekte/BGA_2/Textures/teer1.png) Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/Objekte/BGA_by_Calli-S4Y/Shell/Neu/Bodenplatte/street.dds) Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/Objekte/MapObjekte/Schilder/Schild Ziegler/texture_white.png) dataS2/character/pedestrians/casual15.i3d (0.40mb in 62.55 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 81.84 ms) Error: getChildAt index out of range Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(178) : printCallstack D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load Error: getChildAt index out of range Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(181) : printCallstack D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load Error: missing typeName and xmlFile attribute for animal husbandry in sheepHusbandry Warning: has invalid FillTypes 'Aubergine'. Warning: has invalid FillTypes 'Moehren'. Warning: has invalid FillTypes 'Baumwolle'. Warning: has invalid FillTypes 'Gurke'. Warning: has invalid FillTypes 'Dinkel'. Warning: has invalid FillTypes 'Hafer'. Warning: has invalid FillTypes 'Kuerbis'. Warning: has invalid FillTypes 'Hirse'. Warning: has invalid FillTypes 'Zwiebeln'. Warning: has invalid FillTypes 'Rotkohl'. Warning: has invalid FillTypes 'Roggen'. Warning: has invalid FillTypes 'Sojabohnen'. Warning: has invalid FillTypes 'Sonnenblumen'. Warning: has invalid FillTypes 'Tomate'. Warning: has invalid FillTypes 'Weisskohl'. Warning: has invalid FillTypes 'Wirsingkohl'. Warning: has invalid FillTypes 'Zuckerrohr'. dataS2/character/pedestrians/casual02.i3d (0.31mb in 47.45 ms) dataS2/character/pedestrians/casual03.i3d (0.33mb in 46.26 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 39.13 ms) --- loading addMultiFruit mod V2.2 --- (by upsidedown) data/vehicles/steerable/deutz/deutz5465H.i3d (0.01mb in 27.81 ms) data/vehicles/cutters/deutz/deutzCutter5465H.i3d (0.48mb in 28.45 ms) data/vehicles/trailers/krampe/krampeBBE500.i3d (1.90mb in 56.55 ms) data/vehicles/tools/amazone/amazoneCatros5500.i3d (0.01mb in 23.29 ms) data/vehicles/tools/poettinger/poettingerServo35.i3d (0.00mb in 6.99 ms) data/vehicles/tools/horsch/horschExpress3TD.i3d (0.01mb in 12.90 ms) data/vehicles/tools/amazone/amazoneZAX1402.i3d (0.88mb in 27.55 ms) data/vehicles/trailers/kotte/garantVE8000.i3d (0.87mb in 28.67 ms) data/vehicles/tools/poettinger/poettingerEurocat315H.i3d (0.01mb in 11.37 ms) data/vehicles/tools/kuhn/kuhnGA8521.i3d (0.04mb in 28.98 ms) data/vehicles/trailers/krone/kroneZX450GD.i3d (1.59mb in 43.13 ms) data/vehicles/tools/barrelWeight.i3d (0.05mb in 2.57 ms) data/vehicles/steerable/deutz/deutzTTV430.i3d (0.02mb in 33.31 ms) data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 1.50 ms) data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.76 ms) data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 1.55 ms) data/vehicles/tools/poettinger/poettingerEurohit690N.i3d (0.01mb in 10.54 ms) data/vehicles/steerable/deutz/deutzTTV7250.i3d (0.02mb in 37.10 ms) data/vehicles/steerable/huerlimann/huerlimannXL130.i3d (0.02mb in 38.17 ms) data/character/farmer/farmer_player.i3d (1.75mb in 44.60 ms) Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update data/vehicles/cars/car4.i3d (0.33mb in 23.99 ms) Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update data/vehicles/cars/car5.i3d (0.37mb in 27.37 ms) Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update data/vehicles/cars/car7.i3d (0.47mb in 36.32 ms) Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update data/vehicles/cars/car1.i3d (0.43mb in 46.01 ms) Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update data/vehicles/cars/car6.i3d (0.38mb in 38.12 ms) Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update data/vehicles/cars/car2.i3d (0.42mb in 30.33 ms) Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update data/vehicles/cars/car3.i3d (0.39mb in 26.22 ms) Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Lua: Unknown entity id: 0 method name: setAnimalDaytime Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(686) : setAnimalDaytime D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Server.lua(56) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(928) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(1167) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(202) : update C:/Users/Saschka/Documents/My Games/FarmingSimulator2013/mods/NoName_Forst_Edition/SampleModMap.lua(123) : update D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1024) : update Application exit request forced.