<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="21">
    <author>Bullgore Modhoster</author>
    <version>0.94 Beta</version>
 
    <iconFilename>map01/map_preview.dds</iconFilename>
    <multiplayer supported="true"/>	
	
    <title>
        <en>MIG Map MadeInGermany Celle byBullgore</en>
        <de>MIG Map MadeInGermany Celle byBullgore</de>
    </title>			
	
    <description>
        <en>MIG Map MadeInGermany Region Celle by Bullgore www.modhoster.com</en>
        <de>MIG Map MadeInGermany Region Celle by Bullgore www.modhoster.de</de>
        <cz>MIG Map MadeInGermany Region Celle by Bullgore www.modhoster.com</cz>
    </description>
	
    <extraSourceFiles>
		<sourceFile filename="map01/spec/GMM_Reg.lua" />
		<sourceFile filename="map01/spec/addSpecialization.lua" />
		<sourceFile filename="map01/spec/liquitmanurestorage.lua" />
		<sourceFile filename="MIG_Map/watermod/WaterMod.lua" />
		<sourceFile filename="textures/foliage/choppedStraw/fruits.lua" />
		<sourceFile filename="models/buildings/SchweineMast/RegFillTypes.lua" />
		<sourceFile filename="models/buildings/MapSiloBand/MapSiloBand26.lua" />
		<sourceFile filename="models/buildings/SchweineMast/SchweineZucht.lua" />
		
		 <sourceFile filename="map01/spec/ManualBarrierManager.lua" /> 
		 <sourceFile filename="map01/spec/ManualBarrier.lua" />		 
		<!-- <sourceFile filename="map01/spec/Klee.lua" />  -->
		<!-- <sourceFile filename="map01/spec/Luzerne.lua" />  -->
        <!-- <sourceFile filename="map01/spec/hoefe.lua" /> -->

		<sourceFile filename="map01/spec/WoolPaletteCollector.lua" />
		<sourceFile filename="map01/spec/LiveTicker.lua" />
		<sourceFile filename="map01/spec/MischStation.lua" />		
		</extraSourceFiles>
		
    <maps>
        <map id="MIG_Map_MadeInGermany_Celle" className="MIG_Map_MadeInGermany_Celle" filename="MIG_Map_MadeInGermany_Celle.lua" defaultVehiclesXMLFilename="MIG_Map_MadeInGermany_Celle_Vehicles.xml">
            <title>
                <en>MIG Map MadeInGermany Celle</en>
                <de>MIG Map MadeInGermany Celle</de>
                <cz>MIG Map MadeInGermany Celle</cz>
            </title>
            <description>
                <en>MIG Map MadeInGermany Region Celle by Bullgore www.modhoster.com</en>
                <de>MIG Map MadeInGermany Region Celle by Bullgore www.modhoster.de</de>
                <cz>MIG Map MadeInGermany Region Celle by Bullgore www.modhoster.com</cz>
            </description>
            <briefingImagePrefix>MIG_Map_MadeInGermany_Celle</briefingImagePrefix>
            <briefingTextPrefix>MIG_Map_MadeInGermany_Celle</briefingTextPrefix>
            <iconFilename>map01/map_preview.dds</iconFilename>
        </map>
    </maps>
	
    <l10n>
			<!-- Map -->
        <text name="MIG_Map_MadeInGermany_CelleBriefingText1">
            <en>Farmer Hansen passed away ... now it's your business. At the beginning you get Hansen's average fleet, buildings and a few animals. You are about 20 fields (the same who operates the farm in real terms). The goal is to acquire all the lands and objects to the value of ~ 35 million euro.</en>
            <de>Leider hat Bauer Hansen das Zeitliche gesegnet... Ihr habt nun den Betrieb übernommen. Zu Beginn erhaltet ihr Hansens mittleren Fuhrpark, Gebäude und ein paar Tiere. Euch gehören ca. 20 Felder (sind die gleichen die der Hof auch in real bewirtschaftet). Ziel ist es alle Ländereien und Objekte im Wert von ~35 Millionen Euro zu erwerben. </de>
        </text>
        <text name="MIG_Map_MadeInGermany_CelleBriefingText2">
            <en>MadeInGermany MIG-Map Region Celle BETA v0.938  2015.01.04 by Bullgore www.modhoster.com</en>
            <de>MadeInGermany MIG-Map Region Celle BETA v0.938  04.01.2015 by Bullgore www.modhoster.de </de>
        </text>
        <text name="MIG_Map_MadeInGermany_CelleBriefingText3">
            <en>Changelog v0.94 Bugfix, MultiFruit, mixingstation, woolCollector, SP traffic, ponyfarm, Portable Doors, New beet factory, New Village, wedge Freilandsilo fix, ... ----- v0.93 Buyable Objects, Patch 1.2 rdy ----- v0.92 Script update, more trees and you can saw, read Changelog... ----- v0.91 5 days per growth stage	  ------   v0.90 weed, pigs, beef, watermod, lmanure storages, choppedstraw, manure-Lmanure-kalk, 4 new silage silo types</en>
            <de>Changelog v0.94 Bugfix, Multifruit, Frucht Preise u. Erträge überarbeitet, Mischstation, Wollcollector, Verkehr SP, Ponyhof, bewegliche Tore, Neue Rübenfabrik, Neues Dorf, Keil- Freilandsilo fix, ... ----- v0.93, Kaufbare Objekte, ... ----- v0.92 Wälder ausgebaut und Pacht Funktion, ... ----- v0.90 Unkraut, Schweine, Rinder, mehrere Güllelager, Wassermod, Choppedstraw, Gülle-Mist-Kalk , 4 neue Silagesilo Varianten</de>
        </text>
			<!-- Map -->
			
			<!-- chopped Straw -->
		<text name="choppedStraw">
			<en>Chopped Straw</en>
			<de>Gehäckseltes Stroh</de>
		</text>
		<text name="choppedMaize">
			<en>Chopped maize</en>
			<de>Gehäckselter Mais</de>
		</text>
		<text name="choppedRape">
			<en>Chopped rape</en>
			<de>Gehäckselter Raps</de>
		</text>
			<!-- chopped Straw l10n -->
			
			<!-- GMK -->
	<text name="manure"> <en>manure</en> <de>Mist</de> </text>
	<text name="liquidManure"> <en>liquid Manure</en> <de>Guelle</de> </text>	
	<text name="kalkSolid"> <en>lime</en> <de>Kalk</de> </text>
			<!-- GMK -->
			
			<!-- Guellelager -->
		<text name="BGAMANURE_1">
            <en>Befuellung ausschalten Taste:</en>
            <de>Befuellung ausschalten Taste:</de>
        </text>	
		<text name="BGAMANURE_2">
            <en>Befuellung einschalten Taste:</en>
            <de>Befuellung einschalten Taste:</de>
        </text>	
		<text name="BGAMANURE_12">
            <en>2 Befuellung ausschalten Taste:</en>
            <de>2 Befuellung ausschalten Taste:</de>
        </text>	
		<text name="BGAMANURE_22">
			<en>2 Befuellung einschalten Taste:</en>
			<de>2 Befuellung einschalten Taste:</de>
		</text>	
			<!-- Guellelager -->
			
			<!-- Multifarmsilo -->
		<text name="hof4"> <en>Farm 4</en> <de>Hof 4</de>  </text>
		<text name="hof5"> <en>Farm 5</en> <de>Hof 5</de>  </text>
			<!-- Multifarmsilo -->

			<!-- Schweine Rinder Mast -->
		<text name="MASeite"><en>Fattening installations page</en><de>Mastanlagen Seite</de></text>
		<text name="pig"><en>pig</en> <de>Schwein</de></text>
		<text name="pig_amount"><en>pigs</en><de>Schweinebestand</de></text>
		<text name="buy_amount"><en>slaughter weight</en><de>Schlachtreif</de></text>
		<text name="grain_fruits"><en>grain</en><de>Getreide</de></text>
		<text name="earth_fruits"><en>earth fruits</en><de>Erdfrüchte</de></text>
		<text name="Silo_fruits"><en>silage</en><de>Silofutter</de></text>
		<text name="beef"><en>beef</en><de>Rind</de> </text>
		<text name="beef_amount"><en>beefs</en><de>Rinderbestand</de></text>
			<!-- Schweine Rinder Mast -->
	
		<!-- Fruits -->	
		<text name="klee"> <en>Klee</en> <de>Klee</de>  </text>
		<text name="klee_windrow"> <en>Klee windrow</en> <de>Klee Schwad</de>  </text>
		<text name="luzerne_windrow"> <en>luzerne windrow</en> <de>Luzerne Schwad</de>  </text>
		<text name="luzerne"> <en>luzerne</en> <de>Luzerne</de>  </text>
		<text name="weed"> <en>weed</en> <de>Unkraut</de> </text>
		<text name="rye">			<en>Rye</en>					<de>Roggen</de> 						</text>
		<text name="rye_windrow">			<en>Rye straw</en>					<de>Roggenstroh</de> 		</text>
		<text name="oat">			<en>Oat</en>					<de>Hafer</de> 							</text>
		<text name="oat_windrow">			<en>Oat straw</en>					<de>Haferstroh</de>			</text>
		<text name="sunflower">		<en>Sunflower</en>				<de>Sonnenblumen</de> 					</text>
		<!-- Fruits -->

		<!-- Door -->
		<text name="string_OPEN"><en>open</en><de>öffnen</de></text>
		<text name="string_CLOSE"><en>close</en><de>schließen</de></text>
		<text name="string_ON"><en>switch on</en><de>anschalten</de></text>
		<text name="string_OFF"><en>switch off</en><de>ausschalten</de></text>
		<text name="string_BARRIER"><en>barrier</en><de>Schranke</de></text>
		<text name="string_GATE"><en>gate</en><de>Tor</de></text>
		<text name="string_LIGHT"><en>light</en><de>Licht</de></text>
		<text name="string_DEFAULT"><en>gate/barrier</en><de>Tor/Schranke</de></text>
		<text name="OPEN_GATE"><en>Open/close gate/door</en><de>Tor/Schranke öffnen/schließen</de></text>
		<!-- Door -->
		
		<!-- MischStation -->		
		<text name="StopFill"> 				<en>StopFilll</en> 						<de>StopFill</de> 			</text>
		<text name="StartFill"> 			<en>StartFil</en> 						<de>StartFil</de> 			</text> 
		<text name="MischStation"> 			<en>mixing plant</en> 					<de>Misch Station</de> 		</text>
		<text name="voll"> 					<en>Mixing tank full</en> 				<de>Mischbehälter voll</de> </text>
		<text name="SiloLeer"> 				<en>silo empty</en> 					<de>Silo leer</de> 			</text>
		<text name="MischStation_RPLUS"> 	<en>rot +/-</en> 						<de>rechts/links</de> 		</text>
		<text name="MischStation_RMINUS"> 	<en>rot +/-</en> 						<de>rechts/links</de> 		</text>
		<text name="MischStation_TPLUS"> 	<en>up/down</en> 						<de>raus/rein</de> 			</text>
		<text name="MischStation_TMINUS"> 	<en>up/down</en> 						<de>raus/rein</de> 			</text>
		<text name="FutterFab"> 			<en>mixing plant</en> 					<de>Futterfabrik</de> 		</text>
		<text name="FutterFabVoll"> 		<en>Product storage full</en> 			<de>Produktlager voll</de> 	</text>
		<text name="FutterFabLager"> 		<en>storage empty</en> 					<de>Lager leer</de> 		</text>
		<text name="debrisCrusher"> 		<en>mixing plant</en> 					<de>debrisCrusher</de> 		</text>
		<text name="debrisCrusherVoll"> 	<en>Product storage full</en> 			<de>Mischbehälter voll</de> </text>
		<text name="debrisCrusherLager"> 	<en>storage empty</en> 					<de>leer</de> 				</text>
		<!-- MischStation -->
		
		<!-- BunkerSiloHud -->
		<text name="BSH_Freilandsilo01Hof1"> 		<en>Silagepit01Farm1</en> 			<de>Freilandsilo01Hof1</de> </text>
		<text name="BSH_Freilandsilo02Hof1"> 		<en>Silagepit02Farm1</en> 			<de>Freilandsilo02Hof1</de> </text>
		<text name="BSH_Freilandsilo03Hof1"> 		<en>Silagepit03Farm1</en> 			<de>Freilandsilo03Hof1</de> </text>
		<text name="BSH_Freilandsilo04Hof1"> 		<en>Silagepit04Farm1</en> 			<de>Freilandsilo04Hof1</de> </text>
		<text name="BSH_Freilandsilo05Hof4"> 		<en>Silagepit05Farm4</en> 			<de>Freilandsilo05Hof4</de> </text>
		<text name="BSH_Freilandsilo06Hof4"> 		<en>Silagepit06Farm4</en> 			<de>Freilandsilo06Hof4</de> </text>
		<text name="BSH_Freilandsilo07Hof4"> 		<en>Silagepit07Farm4</en> 			<de>Freilandsilo07Hof4</de> </text>
		<text name="BSH_Freilandsilo08Hof5"> 		<en>Silagepit08Farm5</en> 			<de>Freilandsilo08Hof5</de> </text>
		<text name="BSH_bgaSilo01gross"> 			<en>BGASilo01long</en> 				<de>BGAFahrsilo01Lang</de> </text>
		<text name="BSH_bgaSilo02gross"> 			<en>BGASilo02long</en> 				<de>BGAFahrsilo02Lang</de> </text>
		<text name="BSH_bgaSilo03gross"> 			<en>BGASilo03long</en> 				<de>BGAFahrsilo03Lang</de> </text>
		<text name="BSH_bgaSilo04gross"> 			<en>BGASilo04long</en> 				<de>BGAFahrsilo04Lang</de> </text>
		<text name="BSH_bgaSilo05klein"> 			<en>BGASilo01small</en> 			<de>BGASilo05Kurz</de> </text>
		<text name="BSH_bgaSilo06klein"> 			<en>BGASilo01small</en> 			<de>BGASilo06Kurz</de> </text>
		<text name="BSH_bgaSilageberg1"> 			<en>BGAWedgeSilagepit01</en> 		<de>BGAKeilsilo01</de> </text>
		<text name="BSH_bgaSilageberg2"> 			<en>BGAWedgeSilagepit02</en> 		<de>BGAKeilsilo02</de> </text>
		<text name="BSH_Guellelager01Hof1"> 		<en>LiquidManurePitFarm1</en> 		<de>Guellelager01Hof1</de> </text>
		<text name="BSH_BGAGuellelager01"> 			<en>BGALiquidManure01</en> 			<de>BGAGuellelager01</de> </text>
		<text name="BSH_BGAGuellelager02"> 			<en>BGALiquidManure02</en> 			<de>BGAGuellelager02</de> </text>
		<text name="BSH_FreilandGuellelager01"> 	<en>FreeLiquidManurePit01</en> 		<de>FreilandGuellelager01</de> </text>
		<text name="BSH_FreilandGuellelager02"> 	<en>FreeLiquidManurePit02</en> 		<de>FreilandGuellelager02</de> </text>
		<text name="BSH_FreilandGuellelager03"> 	<en>FreeLiquidManurePit03</en> 		<de>FreilandGuellelager03</de> </text>
		<text name="BSH_FreilandGuellelager04"> 	<en>FreeLiquidManurePit04</en> 		<de>FreilandGuellelager04</de> </text>
		<!-- BunkerSiloHud -->
		
	</l10n>

	<inputBindings>
		<input name="OPEN_GATE" category="VEHICLE ONFOOT" key1="KEY_o" />

		<input name="MischStation_RPLUS" key1="KEY_j" button="" />
		<input name="MischStation_RMINUS" key1="KEY_n" button="" />
		<input name="MischStation_TPLUS" key1="KEY_k" button="" />
		<input name="MischStation_TMINUS" key1="KEY_m" button="" />
		
	</inputBindings>
	
	<AdditionalFruitTypes hudDirectory="fruitHuds/">
	  <fruitType name="luzerne" needsSeeding="true" allowsSeeding="true" useSeedingWidth="false" directionSnapAngle="0" minHarvestingGrowthState="4" maxHarvestingGrowthState="6" cutState="1" allowsPartialGrowthState="false" pricePerLiter="0.04" literPerSqm="5" massPerLiter="0.0003" seedUsagePerSqm="0.1" partOfEconomy="false" fruitMapColor="185, 199, 255, 1" hasWindrow="true" windrowPricePerLiter="0.04" windrowLiterPerSqm="5" windrowMassPerLiter="0.0003" forageWagonConversion="grass"/>  	  
	  <fruitType name="klee" needsSeeding="true" allowsSeeding="true" useSeedingWidth="false" directionSnapAngle="0" minHarvestingGrowthState="4" maxHarvestingGrowthState="6" cutState="1" allowsPartialGrowthState="false" pricePerLiter="0.04" literPerSqm="5" massPerLiter="0.0003" seedUsagePerSqm="0.1" partOfEconomy="false" fruitMapColor="211 , 109, 255, 1" hasWindrow="true" windrowPricePerLiter="0.04" windrowLiterPerSqm="5" windrowMassPerLiter="0.0003" forageWagonConversion="grass"/> 
	  
	  <fruitType name="oat" needsSeeding="true" allowsSeeding="true" useSeedingWidth="false" directionSnapAngle="0" minHarvestingGrowthState="4" maxHarvestingGrowthState="6" cutState="8" allowsPartialGrowthState="false" pricePerLiter="0.31" literPerSqm=".466" massPerLiter="0.00025" seedUsagePerSqm="0.05" partOfEconomy="true" fruitMapColor="242, 255, 158, 1" hasWindrow="true" windrowPricePerLiter="0.04" windrowLiterPerSqm="5" windrowMassPerLiter="0.00003" forageWagonConversion="wheat" substituteBales="wheat"/> 
	  <fruitType name="rye" needsSeeding="true" allowsSeeding="true" useSeedingWidth="false" directionSnapAngle="0" minHarvestingGrowthState="4" maxHarvestingGrowthState="6" cutState="8" allowsPartialGrowthState="false" pricePerLiter="0.323" literPerSqm=".430" massPerLiter="0.00034" seedUsagePerSqm="0.05" partOfEconomy="true" fruitMapColor="70, 53, 255, 1" hasWindrow="true" windrowPricePerLiter="0.04" windrowLiterPerSqm="5" windrowMassPerLiter="0.00003" forageWagonConversion="wheat" substituteBales="wheat"/> 
	  <fruitType name="sunflower" needsSeeding="true" allowsSeeding="true" useSeedingWidth="false" directionSnapAngle="0" minHarvestingGrowthState="4" maxHarvestingGrowthState="6" cutState="8" allowsPartialGrowthState="false" pricePerLiter="0.315" literPerSqm=".452" massPerLiter="0.00021" seedUsagePerSqm="0.08" partOfEconomy="true" fruitMapColor="176, 255, 117, 1" hasWindrow="false"/> 
	  
	  <!--<fillType name="gerstenschrot" pricePerLiter="0.8" partOfEconomy="true" />-->  
	</AdditionalFruitTypes>

</modDesc>
