GIANTS Engine Runtime 7.0.0 (13820) 64bit (Build Date: Nov 25 2016) Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: AMD FX(tm)-8350 Eight-Core Processor Memory: 32749 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 970 Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1920 x 1080 Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Very High View Distance Factor: 2.000000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.100000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.850000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 10 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 8 Farming Simulator 17 (Steam) Version: 1.3.1.0 1.3.1RC10 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: de Time: 2017-01-18 11:25:14 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_challengerMT700EFieldViper Load mod: FS17_valtraTSeriesCowEdition Load mod: FS15_Fortschritt302_converted Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS15_Fortschritt302_converted to use it in multiplayer. Load mod: Neuensund Warning: Only zip mods are supported in multiplayer. You need to zip the mod Neuensund to use it in multiplayer. AdditionalTrigger v1.0.0.2: Script loaded for Fabrikscript ++ loading GasStation Extended V 1.3.1.0 - 03.01.2017 (by Blacky_BPG) dataS/cameraPath01.i3d (0.14) ms dataS/cameraPath02.i3d (0.14) ms dataS/cameraPath03.i3d (0.12) ms data/sky/sky_day_night.i3d (110.60) ms data/sky/rain.i3d (28.27) ms data/sky/hail.i3d (6.94) ms data/sky/dust.i3d (7.27) ms C:/Users/gamer/Documents/My Games/FarmingSimulator2017/mods/Neuensund/maps/Neuensund.i3d (13764.68) ms C:/Users/gamer/Documents/My Games/FarmingSimulator2017/mods/Neuensund/maps/New/Anni_Tiere/Textures/Pferde/Horse/HorseReady.i3d (27.85) ms C:/Users/gamer/Documents/My Games/FarmingSimulator2017/mods/Neuensund/maps/New/Anni_Tiere/Textures/Pferde/Horse/HorseReady2.i3d (27.12) ms C:/Users/gamer/Documents/My Games/FarmingSimulator2017/mods/Neuensund/maps/New/Anni_Tiere/Textures/Katze/Cat/Cat2.i3d (23.64) ms C:/Users/gamer/Documents/My Games/FarmingSimulator2017/mods/Neuensund/maps/New/Anni_Tiere/Textures/Hund/Dog/Dog2.i3d (36.33) ms C:/Users/gamer/Documents/My Games/FarmingSimulator2017/mods/Neuensund/maps/New/Anni_Tiere/Textures/Leute/Farmer/farmer_blue.i3d (47.76) ms C:/Users/gamer/Documents/My Games/FarmingSimulator2017/mods/Neuensund/maps/New/Anni_Tiere/Textures/Leute/Farmer/farmer_vet.i3d (47.65) ms FabrikScript v2.1.1: FabrikScript.onCreate(60749) load Seeds FabrikScript v2.1.1: FabrikScript.onCreate(60881) load Fertilizer FabrikScript v2.1.1: FabrikScript.onCreate(63593) load FermentingSilo FabrikScript v2.1.1: FabrikScript.onCreate(63734) load slow_soja FabrikScript v2.1.1: FabrikScript.onCreate(64219) load Mischfutterstation FabrikScript v2.1.1: FabrikScript.onCreate(64689) load slurryStorage Disabled withering C:/Users/gamer/Documents/My Games/FarmingSimulator2017/mods/FS15_Fortschritt302_converted/FE302.i3d (200.57) ms Warning (Script): Entity 'tukor1' has invalid type in method 'setReflectionMapObjectMasks'. LUA call stack: dataS/scripts/vehicles/specializations/Drivable.lua (81) : setReflectionMapObjectMasks dataS/scripts/vehicles/Vehicle.lua (622) dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction C:/Users/gamer/Documents/My Games/FarmingSimulator2017/mods/FS15_Fortschritt302_converted/E302_cutter.i3d (52.50) ms dataS2/character/player/player01.i3d (554.73) ms Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 970 Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1920 x 1080 Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Very High View Distance Factor: 2.000000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.100000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.850000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 10 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 8 Farming Simulator 17 (Steam) Version: 1.3.1.0 1.3.1RC10 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: de Time: 2017-01-18 11:27:41 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_challengerMT700EFieldViper Load mod: FS17_valtraTSeriesCowEdition Load mod: FS15_Fortschritt302_converted Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS15_Fortschritt302_converted to use it in multiplayer. Load mod: Neuensund Warning: Only zip mods are supported in multiplayer. You need to zip the mod Neuensund to use it in multiplayer.