<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="GueldnerG40Frontlader" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="7.0.5"/>
  </Asset>

  <Files>
    <File fileId="1" filename="textures/gueldnerFrontloader_diffuse.png" relativePath="true"/>
    <File fileId="2" filename="textures/gueldnerFrontloader_normal.png" relativePath="true"/>
    <File fileId="3" filename="textures/gueldnerFrontloader_specular.png" relativePath="true"/>
    <File fileId="4" filename="../source/cubemap.dds" relativePath="true"/>
    <File fileId="5" filename="../source/vehicleShaderDirt.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="gueldnerFrontloader_mat" materialId="14" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Reflectionmap fileId="4" wrap="false" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" shapesObjectMask="2147483647" lightsObjectMask="4294967295"/>
      <CustomParameter name="RDT" value="1 1 10 10"/>
    </Material>
    <Material name="lambert1" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="frontlader.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="frontloaderMount" nodeId="117" materialIds="14" castsShadows="true" receiveShadows="true">
      <Shape shapeId="2" name="mainArm" translation="0.0022185 1.27862 0.293531" nodeId="118" materialIds="14" castsShadows="true" receiveShadows="true">
        <TransformGroup name="mainArmRef" translation="-0.0022185 -0.034425 0.655299" nodeId="119"/>
        <TransformGroup name="ropeRef" translation="-0.282491 -2.84217e-16 -1.06581e-16" nodeId="120"/>
        <TransformGroup name="attacherJoint" translation="-3.29851e-15 -1.02622 2.17072" nodeId="121">
          <TransformGroup name="attacherJoint" translation="-3.29851e-15 0 0" rotation="90 -50 -90" nodeId="122"/>
        </TransformGroup>
        <Shape shapeId="3" name="frontloaderCol" translation="0 0.00886034 1.18315" compoundChild="true" collisionMask="8450" density="0.1" clipDistance="100" nodeId="123" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true">
          <Shape shapeId="4" name="colPart" compoundChild="true" collisionMask="8450" density="0.1" clipDistance="100" nodeId="124" materialIds="11" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </Shape>
      </Shape>
      <Shape shapeId="5" name="hydraulic" translation="0.0022185 0.864756 0.444848" rotation="-36.9752 -0.252211 0" nodeId="125" materialIds="14" castsShadows="true" receiveShadows="true">
        <Shape shapeId="6" name="part" translation="0.00141044 0.00150652 0.418932" nodeId="126" materialIds="14" castsShadows="true" receiveShadows="true"/>
      </Shape>
    </Shape>
    <Shape shapeId="7" name="frontloaderHandle" translation="-0.246177 0.996 0.177633" nodeId="127" materialIds="14" castsShadows="true" receiveShadows="true">
      <Shape shapeId="8" name="rope" translation="-0.0443824 0.271422 -0.0133875" rotation="-4.72073 4.54936 2.49266e-17" nodeId="128" materialIds="14" castsShadows="true" receiveShadows="true"/>
    </Shape>
  </Scene>

</i3D>
