GIANTS Engine Runtime 6.0.2 64bit (Build Date: Dec 8 2014) Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2015 Main System CPU: AMD FX(tm)-6300 Six-Core Processor Memory: 8174 MB OS: Windows NT 6.2 64-bit Physics System Version: 5.9.4 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback enabled Name: Generic USB Joystick Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GTX 970/PCIe/SSE2 Version: 4.4.0 NVIDIA 344.75 Shader Version: 4.40 NVIDIA via Cg compiler max_texture_layers: 16 OpenGL initialization successful Hardware Profile Level: Medium (forced) View Distance Factor: 1.000000 Shadow Quality: 1.000000 Skip Mipmaps: 1 LOD Distance Factor: 1.000000 Terrain LOD Distance Factor: 1.000000 Foliage View Distance Factor: 1.000000 Volume Mesh Tessellation Factor: 1.000000 Tyre Tracks Segments Factor: 1.000000 Farming Simulator 15 Version: 1.2.0.0 1.2 RC6 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Pytzi/Documents/My Games/FarmingSimulator2015/mods/ Load mod: Beskidy Warning: Only zip mods are supported in multiplayer. You need to zip the mod Beskidy to use it in multiplayer. Load mod: MapDoorTrigger Warning: Missing l10n for button SWITCH_DOOR_STATE in MapDoorTrigger Load mod: playercam Warning: Missing l10n for button PLAYERCAM_MOD in playercam *** ChoppedStraw fruittypes registered! Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net MapMOD: vrataTrigger loaded Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net mod loaded: Playercam data/sky/sky_day_night.i3d (5.71 ms) data/sky/rain.i3d (1.16 ms) data/sky/hail.i3d (0.70 ms) data/sky/dust.i3d (0.67 ms) BESKIDEN: Register Fill type: Schwein, Rind, Error: Failed to open xml file 'C:/Users/Pytzi/Documents/My Games/FarmingSimulator2015/mods//Beskidy/map/models/BeskidyLs13/models/trees/models/treeBillboardShader.xml'. Warning: Loading file with invalid case 'C:/Users/Pytzi/Documents/My Games/FarmingSimulator2015/mods//Beskidy/map/models/BeskidyLs13/Nowe/cessna/texturen/helicopterRotor_diffuse.dds'. Warning: Loading file with invalid case 'C:/Users/Pytzi/Documents/My Games/FarmingSimulator2015/mods//Beskidy/map/models/BeskidyLs13/Nowe/woda/rzeka/water_normal.dds'. C:/Users/Pytzi/Documents/My Games/FarmingSimulator2015/mods//Beskidy/map/map01.i3d (43249.87 ms) Error: Unsupported 32bit index mesh cooking 'zaprzeg '. Error: Unsupported 32bit index mesh cooking 'Schronisko '. Error: Unsupported 32bit index mesh cooking 'Schronisko '. Error: Unsupported 32bit index mesh cooking 'Box040'. Warning (physics): Static actor moved (Rind_01) Warning (physics): Static actor moved (Rind_02) Warning (physics): Static actor moved (Rind_03) Warning (physics): Static actor moved (Rind_01) Warning (physics): Static actor moved (Rind_02) Warning (physics): Static actor moved (Rind_03) Warning (physics): Static actor moved (Rind_01) Warning (physics): Static actor moved (Rind_02) Warning (physics): Static actor moved (Rind_03) Warning (physics): Static actor moved (Rind_01) Warning (physics): Static actor moved (Rind_02) Warning (physics): Static actor moved (Rind_03) Warning (physics): Static actor moved (Mesh) Warning (physics): Static actor moved (Mesh) Warning (physics): Static actor moved (Mesh) Warning (physics): Static actor moved (Mesh) Warning (physics): Static actor moved (Mesh) Warning (physics): Static actor moved (Mesh) Warning (physics): Static actor moved (Mesh) Warning (physics): Static actor moved (Mesh) Error: Running LUA method 'PedestrianSpline.onCreate'. D:/code/lsim2015/build/finalbin/dataS/scripts/objects/PedestrianSpline.lua(52) : attempt to index local 'pedestrianType' (a nil value) Warning: Old shape file format version found 'hops.i3d.shapes'. Error: Running LUA method 'modOnCreate.Baustoffe'. C:/Users/Pytzi/Documents/My Games/FarmingSimulator2015/mods//Beskidy/scripte/Baustoffe.lua:31: attempt to index field 'Band' (a nil value) Warning (physics): Add trigger callback failed, object wheatHeap is not a physics trigger. Warning (physics): Add trigger callback failed, object barleyHeap is not a physics trigger. Warning (physics): Add trigger callback failed, object rapeHeap is not a physics trigger. Warning (physics): Add trigger callback failed, object rapeHeap is not a physics trigger. Error: Running LUA method 'PedestrianSpline.onCreate'. D:/code/lsim2015/build/finalbin/dataS/scripts/objects/PedestrianSpline.lua(52) : attempt to index local 'pedestrianType' (a nil value) Error: Running LUA method 'PedestrianSpline.onCreate'. D:/code/lsim2015/build/finalbin/dataS/scripts/objects/PedestrianSpline.lua(52) : attempt to index local 'pedestrianType' (a nil value) Error: Running LUA method 'PedestrianSpline.onCreate'. D:/code/lsim2015/build/finalbin/dataS/scripts/objects/PedestrianSpline.lua(52) : attempt to index local 'pedestrianType' (a nil value) Error: Running LUA method 'PedestrianSpline.onCreate'. D:/code/lsim2015/build/finalbin/dataS/scripts/objects/PedestrianSpline.lua(52) : attempt to index local 'pedestrianType' (a nil value) Error: Running LUA method 'PedestrianSpline.onCreate'. D:/code/lsim2015/build/finalbin/dataS/scripts/objects/PedestrianSpline.lua(52) : attempt to index local 'pedestrianType' (a nil value) Error: Running LUA method 'PedestrianSpline.onCreate'. D:/code/lsim2015/build/finalbin/dataS/scripts/objects/PedestrianSpline.lua(52) : attempt to index local 'pedestrianType' (a nil value) data/vehicles/steerable/newHolland/newHollandT8320.i3d (49.38 ms) dataS2/character/player/player.i3d (405.60 ms) data/vehicles/steerable/newHolland/newHollandCR1090.i3d (62.90 ms) data/vehicles/steerable/krone/kroneBigX1100.i3d (38.89 ms) data/vehicles/cutters/krone/kroneEasyCollect1053.i3d (19.32 ms) data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (27.94 ms) data/vehicles/trailers/fliegl/flieglTMK266Bull.i3d (21.69 ms) data/vehicles/trailers/krampe/krampeBBS900.i3d (20.83 ms) data/vehicles/tools/kuhn/kuhnFC3525F.i3d (18.93 ms) data/vehicles/tools/kuhn/kuhnFC10030.i3d (19.11 ms) data/vehicles/tools/vaederstad/vaederstadRapidA600S.i3d (36.39 ms) data/vehicles/particleAnimations/vaederstad/vaederstadRapidA600S.i3d (3.32 ms) data/vehicles/tools/grimme/grimmeGL660.i3d (25.36 ms) data/vehicles/particleAnimations/grimme/grimmeGL660.i3d (1.08 ms) data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (8.16 ms) data/vehicles/tools/kuhn/kuhnGA8521.i3d (21.13 ms) data/vehicles/balers/newHolland/newHollandBB1290.i3d (23.83 ms) data/vehicles/trailers/arcusin/arcusinAutostackFS63-72.i3d (20.97 ms) data/vehicles/steerable/ponsse/ponsseScorpion.i3d (71.56 ms) dataS/character/player/playerCCT.i3d (9.21 ms) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) Warning (physics): Static actor moved (Tor5) 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(Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) Warning (physics): Static actor moved (Tor) mod Delated: Playercam