Anhänger abkippen kaputt

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  • Anhänger abkippen kaputt

    hallo habe folgendes problem ich habe mir einen anhaenger von ls 13 nach ls 15 geholt

    er taucht im shop auf ist kaufbar lässt sich hinterher ziehen kein ding

    lässt sich auch befüllen aber nicht abkippen bekomme auf trigger kein symbol zum abkippen

    was kann das sein ich habe schon allerlei ausprobiert

    lg leon22
    :klatsch: Opa Oma freuts auf dem Hofe läuft ein Deutz :klatsch:
  • Spoiler anzeigen
    GIANTS Engine Runtime 6.0.2 64bit (Build Date: Dec 8 2014)
    Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2015
    Main System
    CPU: AMD Phenom(tm) II X4 955 Processor
    Memory: 8190 MB
    OS: Windows NT 6.1 64-bit
    Physics System
    Version: 5.9.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: NVIDIA Corporation
    Renderer: GeForce GT 730/PCIe/SSE2
    Version: 4.4.0 NVIDIA 344.75
    Shader Version: 4.40 NVIDIA via Cg compiler
    max_texture_layers: 16
    OpenGL initialization successful
    Hardware Profile
    Level: Low (forced)
    View Distance Factor: 0.750000
    Shadow Quality: 0.000000
    Skip Mipmaps: 1
    LOD Distance Factor: 0.750000
    Terrain LOD Distance Factor: 0.750000
    Foliage View Distance Factor: 1.000000
    Volume Mesh Tessellation Factor: 1.500000
    Tyre Tracks Segments Factor: 0.500000
    Farming Simulator 15
    Version: 1.2.0.0 1.2 RC6
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:\Users\andy\Documents\My Games\FarmingSimulator2015\test/
    Load mod: HW60_Dirt
    data/sky/sky_day_night.i3d (8.62 ms)
    data/sky/rain.i3d (1.36 ms)
    data/sky/hail.i3d (0.92 ms)
    data/sky/dust.i3d (0.86 ms)
    data/maps/map01.i3d (10729.98 ms)
    data/vehicles/trailers/brantner/brantnerE8041.i3d (15.31 ms)
    data/vehicles/steerable/lindner/lindnerGeotrac94.i3d (42.25 ms)
    dataS2/character/player/player.i3d (548.39 ms)
    data/vehicles/steerable/newHolland/newHollandTC590.i3d (61.81 ms)
    data/vehicles/cutters/newHolland/newHollandHeader18.i3d (24.95 ms)
    C:\Users\andy\Documents\My Games\FarmingSimulator2015\test//HW60_Dirt/HW60_Dirt.i3d (215.59 ms)
    Error: Can't load resource 'data/vehicles/steerabel/deutz/hydraulicUp.wav'.
    Error: Can't load sample 'data/vehicles/steerabel/deutz/hydraulicUp.wav'.
    Warning: vehicle.trailerAttacherJoints.trailerAttacherJoint are no longer supported. Use vehicle.attacherJoints.attacherJoint with jointType='trailer/trailerLow' instead

    Error: Can't load resource 'data/vehicels/schemas/implementSchema.png'.
    Error: Can't load resource 'data/vehicels/schemas/implementSchemaSelected.png'.
    Warning: vehicle.tipReferencePoint is not supported anymore. Use vehicle.tipReferencePoints.tipReferencePoint instead
    Warning: vehicle.hydraulicSound is not supported anymore. Use vehicle.cylinderedHydraulicSound instead
    dataS/character/player/playerCCT.i3d (12.44 ms)?
    :klatsch: Opa Oma freuts auf dem Hofe läuft ein Deutz :klatsch:
  • Hallo leon22,

    zu deinem Problem fällt mir der Fehler in deiner log auf

    Quellcode

    1. ​Warning: vehicle.tipReferencePoint is not supported anymore. Use vehicle.tipReferencePoints.tipReferencePoint instead


    Poste mal bitte die .xml des Anhängers.
  • Spoiler anzeigen
    <?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <vehicle type="trailer">
    <annotation></annotation>
    <name>
    <en>HW60_Dirt</en>
    <de>HW60_Dirt</de>
    </name>
    <typeDesc>HW60_Dirt</typeDesc>
    <filename>HW60_Dirt.i3d</filename>
    <size width="5.0" length="10" lengthOffset="2" />
    <wheels autoRotateBackSpeed="2.0">
    <wheel driveMode="0" repr="0>1" radius="0.58" deltaY="0.26" suspTravel="0.3" spring="120" damper="0" mass="1.0" />
    <wheel driveMode="0" repr="0>2" radius="0.58" deltaY="0.26" suspTravel="0.3" spring="120" damper="0" mass="1.0" />
    <wheel driveMode="0" repr="1>4" radius="0.58" deltaY="0.25" suspTravel="0.3" spring="120" damper="0" mass="1.0" />
    <wheel driveMode="0" repr="1>5" radius="0.58" deltaY="0.25" suspTravel="0.3" spring="120" damper="0" mass="1.0" />
    </wheels>
    <brakeForce>1</brakeForce>
    <downForce>5</downForce>
    <lightCoronas>
    <lightCorona index="14" />
    </lightCoronas>

    <brakeLights>
    <brakeLight index="0>13" />
    </brakeLights>

    <attacherJoint index="2>0" jointType="trailer" rootNode="2>"/>
    <trailerAttacherJoints>
    <trailerAttacherJoint index="0>4" low="false" maxRotLimit="10 80 80" />
    </trailerAttacherJoints>
    <components count="3">
    <component1 centerOfMass="0 1.42896 -1.1" solverIterationCount="20" />
    <component2 solverIterationCount="20" />
    <component3 solverIterationCount="20" />
    <joint component1="0" component2="1" index="0>6" rotLimit="120 0 0" transLimit="0 0 0" />
    <joint component1="1" component2="2" index="1>0" rotLimit="8 0 0" transLimit="0 0 0" />
    </components>

    <fillPlanes>
    <fillPlane type="wheat">
    <node index="0>11|1|0">
    <key time="0" y="0.05765" scale="0.65 0 0.64"/>
    <key time="1" y="0.597407" scale="0.65 0.8 0.64"/>
    </node>
    </fillPlane>
    <fillPlane type="barley">
    <node index="0>11|1|0">
    <key time="0" y="0.05765" scale="0.65 0 0.64"/>
    <key time="1" y="0.597407" scale="0.65 0.8 0.64"/>
    </node>
    </fillPlane>
    <fillPlane type="maize">
    <node index="0>11|1|1">
    <key time="0" y="0.05765" scale="0.65 0 0.64"/>
    <key time="1" y="0.597407" scale="0.65 0.8 0.64"/>
    </node>
    </fillPlane>
    <fillPlane type="rape">
    <node index="0>11|1|2">
    <key time="0" y="0.05765" scale="0.65 0 0.64"/>
    <key time="1" y="0.597407" scale="0.65 0.8 0.64"/>
    </node>
    </fillPlane>
    <fillPlane type="oats">
    <node index="0>11|1|0">
    <key time="0" y="0.05765" scale="0.65 0 0.64"/>
    <key time="1" y="0.597407" scale="0.65 0.8 0.64"/>
    </node>
    </fillPlane>
    <fillPlane type="sunflower">
    <node index="0>11|1|2">
    <key time="0" y="0.05765" scale="0.65 0 0.64"/>
    <key time="1" y="0.597407" scale="0.65 0.8 0.64"/>
    </node>
    </fillPlane>
    <fillPlane type="chaff">
    <node index="0>11|1|3">
    <key time="0" y="0.05765" scale="0.65 0 0.64"/>
    <key time="1" y="0.597407" scale="0.65 0.8 0.64"/>
    </node>
    </fillPlane>
    <fillPlane type="manure">
    <node index="0>11|1|4">
    <key time="0" y="0.05765" scale="0.65 0 0.64"/>
    <key time="1" y="0.597407" scale="0.65 0.8 0.64"/>
    </node>
    </fillPlane>
    <fillPlane type="potato">
    <node index="0>11|1|5">
    <key time="0" y="0.05765" scale="0.65 0 0.64"/>
    <key time="1" y="0.597407" scale="0.65 0.8 0.64"/>
    </node>
    </fillPlane>
    <fillPlane type="sugarBeet">
    <node index="0>11|1|6">
    <key time="0" y="0.05765" scale="0.65 0 0.64"/>
    <key time="1" y="0.597407" scale="0.65 0.8 0.64"/>
    </node>
    </fillPlane>
    </fillPlanes>


    <capacity>13500</capacity>
    <massPerFillLevel value="0.00005" />
    <fillTypes fruitTypes="wheat barley rape maize chaff manure potato sugarBeet" />

    <dischargeParticleSystems>
    <dischargeParticleSystem type="wheat" node="0>11|2" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeWheat.i3d" />
    <dischargeParticleSystem type="oats" node="0>11|2" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeWheat.i3d" />
    <dischargeParticleSystem type="maize" node="0>11|2" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeMaize.i3d" />
    <dischargeParticleSystem type="barley" node="0>11|2" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeWheat.i3d" />
    <dischargeParticleSystem type="rape" node="0>11|2" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeRape.i3d" />
    <dischargeParticleSystem type="sunflower" node="0>11|2" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeRape.i3d" />
    <dischargeParticleSystem type="chaff" node="0>11|2" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeChaff.i3d" />
    <dischargeParticleSystem type="manure" node="0>11|2" position="0 0 0" rotation="0 0 0" file="particleSystems/Manure.i3d" />
    <dischargeParticleSystem type="potato" node="0>11|2" position="0 0 0" rotation="0 0 0" file="particleSystems/potato.i3d" />
    <dischargeParticleSystem type="sugarBeet" node="0>11|2" position="0 0 0" rotation="0 0 0" file="particleSystems/sugarbeet1.i3d" />
    </dischargeParticleSystems>


    <hydraulicSound file="$data/vehicles/steerabel/deutz/hydraulicUp.wav" pitchOffset="0.9" volume="1.0" />
    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />

    <tipReferencePoint index="0>5" />
    <tipAnimation rootNode="11" speedScale="1" clip="Treckerjack" />

    <fillRootNode index="0>" />
    <exactFillRootNode index="21" />
    <fillAutoAimTargetNode index="12" />
    <fillMassNode index="0>" />

    <driveGroundParticleSystems>
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
    <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
    </driveGroundParticleSystems>

    <schemaOverlay file="$data/vehicels/schemas/implementSchema.png" fileSelected="$data/vehicels/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0">
    <attacherJoint position="0.5 0" rotation="0" invertX="false" />
    </schemaOverlay>



    </vehicle>?
    :klatsch: Opa Oma freuts auf dem Hofe läuft ein Deutz :klatsch:
  • Suche bitte in der xml folgenden Eintrag:

    XML-Quellcode

    1. <tipReferencePoint index="0>5" />


    und ändere diesen um in

    XML-Quellcode

    1. <tipReferencePoints>
    2. <tipReferencePoint index="0>5" width="2.5" />
    3. </tipReferencePoints>


    Dann klappt das Abkippen auch reibungslos ;)

    Das mit den anderen Fehler bekommst alleine hin?

    Fehler

    ?Error: Can't load resource 'data/vehicles/steerabel/deutz/hydraulicUp.wav'.
    Error: Can't load sample 'data/vehicles/steerabel/deutz/hydraulicUp.wav'.
    Warning: vehicle.trailerAttacherJoints.trailerAttacherJoint are no longer supported. Use vehicle.attacherJoints.attacherJoint with jointType='trailer/trailerLow' instead
    Error: Can't load resource 'data/vehicels/schemas/implementSchema.png'.
    Error: Can't load resource 'data/vehicels/schemas/implementSchemaSelected.png'.
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