Modkonvertierung Ls15 -> Ls17
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Wir sind auf Werbeeinnahmen angewiesen, um dieses Projekt aufrecht halten zu können.
Wir halten unsere Werbeeinblendungen so minimal wie nur Möglich, nicht im ganzen Forum verteilt ;-) Wir danken dir für dein Verständnis!
lg das Team
Wir sind auf Werbeeinnahmen angewiesen, um dieses Projekt aufrecht halten zu können.
Wir halten unsere Werbeeinblendungen so minimal wie nur Möglich, nicht im ganzen Forum verteilt ;-) Wir danken dir für dein Verständnis!
lg das Team
(Dieses Fenster lässt sich in Sekunden schließen.)
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Silver und DeutzD40 gefällt das.
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Und das, nachdem ich so viel Arbeit und Ärger in den HW180 gesteckt habe xD
Also nochmal von vorn -
Ich habe den HW80 genau so Konvertiert und hab genau 5 min benötigt
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also ich bin entweder zu blöd oder habe irgendwas falsch gemacht aber ich kann die umgebaute Frontladerschaufel nicht anbauen
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Also ich hab mal Testhalber nen Hilken nach dem Video in LS 17 geholt , hab aber Folgen de Meldung
Warning: Old shape file format version found 'Hilken18000ZK.i3d.shapes'.
C:/Users/Bude/Documents/My Games/FarmingSimulator2017/mods/FS17_Hilken_18000ZK/Hilken18000ZK.i3d (135.99) ms
Error: Invalid 4-vector '0.3 0.3 0.3'
Error: Invalid color string '0.3 0.3 0.3'
Error: Invalid 4-vector '0.3 0.3 0.3'
Error: Invalid color string '0.3 0.3 0.3'
Error: Invalid 4-vector '0.3 0.3 0.3'
Error: Invalid color string '0.3 0.3 0.3'
Error: Invalid 4-vector '0.3 0.3 0.3'
Error: Invalid color string '0.3 0.3 0.3'
Error: Can't load resource 'data/vehicles/shared/hydraulicUp.wav'.
Error: Can't load sample 'data/vehicles/shared/hydraulicUp.wav'.
Error: failed to load i3d file 'data/vehicles/particleAnimations/shared/unloadingBack.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/shared/unloadingBack.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
wie gesagt nur nen Test , suche zwar Dreschemel ,aber HW 80 wären mir lieber .. -
Sven1876 schrieb:
Warning: Old shape file format version found 'Hilken18000ZK.i3d.shapes'.
Sven1876 schrieb:
Error: Can't load resource 'data/vehicles/shared/hydraulicUp.wav'.
Error: Can't load sample 'data/vehicles/shared/hydraulicUp.wav'.
Was allerdings die anderen Einträge zu bedeuten haben, weiß ich leider nichtExspeed gefällt das.
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Ok danke Philipp damit kann man schon was anfangen , die anderen Einträge wie die Error: Invalid 4-vector '0.3 0.3 0.3' hab ich schonmal in nem anderen Forum gelesen , Frage ich mal nach was un d wie ich die beseitige ... die anderen Sachen werd ich mal sehn ob ich das behoben bekomme ..
Exspeed gefällt das.
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Ich habe auch mal was Probiert kaufen im Shop geht auch, Aber sonst noch nix weiter
hier mal die log vieleicht könnt ihr mir ja Helfen. Mfg Chriss
Spoiler anzeigen Force Feedback disabled
Name: Saitek Heavy Eqpt. Wheel & Pedal
Name: Saitek Side Panel Control Deck
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 970
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-11-19 20:14:07
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper
Load mod: FS17_valtraTSeriesCowEdition
Load mod: MoneyModLS17
Load mod: TriolietU165_converted
Warning: Missing l10n for button WYCINAKUP in TriolietU165_converted
Warning: Missing l10n for button WYCINAKDOWN in TriolietU165_converted
Warning: Missing l10n for button WYCINAKIN in TriolietU165_converted
Warning: Missing l10n for button WYCINAKOUT in TriolietU165_converted
Register vehicle type: TriolietU165_converted.Siloschaufel
Warning: Missing category value in store data C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml
dataS/cameraPath01.i3d (0.08) ms
dataS/cameraPath02.i3d (0.15) ms
dataS/cameraPath03.i3d (0.10) ms
data/sky/sky_day_night.i3d (111.13) ms
data/sky/rain.i3d (1.85) ms
data/sky/hail.i3d (1.28) ms
data/sky/dust.i3d (0.54) ms
data/maps/map02.i3d (15324.97) ms
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (57.91) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (28.31) ms
data/vehicles/steerable/zetor/zetorProximaPower.i3d (344.34) ms
data/vehicles/trailers/metaltech/db8000.i3d (50.40) ms
data/vehicles/steerable/zetor/zetorForterraHD.i3d (387.83) ms
data/vehicles/tools/kverneland/kvernelandQualidisc3m.i3d (324.65) ms
data/vehicles/tools/kverneland/kvernelandAccordDL.i3d (21.23) ms
dataS2/character/player/player02.i3d (250.40) ms
Error: Can't load resource ''.
C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/U165.i3d (7.02) ms
Warning: No clipdistance set to node 0> (U165.i3d). Set default clipdistance (300)
Warning: vehicle.tipReferencePoint is not supported anymore. Use vehicle.tipReferencePoints.tipReferencePoint instead
Warning (LUA): 'getXMLString': Argument 1 has wrong type. Expected: Int. Actual: Nil
..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (604): expectedType == Value::VoidType
LUA call stack:
=C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Animationwycinak.lua (17) : getXMLString
=dataS/scripts/vehicles/Vehicle.lua (0)
=dataS/scripts/BaseMission.lua (0) : load
=dataS/scripts/BaseMission.lua (0) : loadVehicle
=dataS/scripts/shop/BuyVehicleEvent.lua (0) : loadVehiclesAtPlace
=dataS/scripts/network/Connection.lua (0) : run
=dataS/scripts/gui/ShopScreen.lua (0) : sendEvent
=dataS/scripts/gui/ShopConfigScreen.lua (0) : update
=dataS/scripts/gui/elements/Gui.lua (0) : update
=dataS/scripts/main.lua (0) : update
Error: index out of range
LUA call stack:
=dataS/scripts/utils/Utils.lua (0) : printCallstack
=dataS/scripts/utils/Utils.lua (0) : checkChildIndex
=dataS/scripts/vehicles/specializations/Shovel.lua (0) : indexToObject
=dataS/scripts/vehicles/Vehicle.lua (0)
=dataS/scripts/BaseMission.lua (0) : load
=dataS/scripts/BaseMission.lua (0) : loadVehicle
=dataS/scripts/shop/BuyVehicleEvent.lua (0) : loadVehiclesAtPlace
=dataS/scripts/network/Connection.lua (0) : run
=dataS/scripts/gui/ShopScreen.lua (0) : sendEvent
=dataS/scripts/gui/ShopConfigScreen.lua (0) : update
=dataS/scripts/gui/elements/Gui.lua (0) : update
=dataS/scripts/main.lua (0) : update -
Er kann die
U165.i3d
nicht laden. Überprüfe dazu mal den Pfad in der .xmlchriss85 und Exspeed gefällt das.
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Danke Welchen Pfad der in der ModDesc oder ihn der Trioliet xml ? Habe grade mal geschaut finde aber nix mit U165 Pfad.
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Sorry mein Fehler,
es liegt an derAnimationwycinak.lua
Öffne dazu bitte die modDesc.xml und kommentiere den Bereich der lua mit <!-- INHALT --> aus.
sieht dann so zb. aus
chriss85, Exspeed und Teufel gefällt das.
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So jetz kann ich anhängen aber das sagt die log noch.
Spoiler anzeigen GIANTS Engine Runtime 7.0.0 (13709:13711) 64bit (Build Date: Nov 9 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
Memory: 8112 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Saitek Heavy Eqpt. Wheel & Pedal
Name: Saitek Side Panel Control Deck
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 970
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-11-21 17:56:06
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper
Load mod: FS17_valtraTSeriesCowEdition
Load mod: BasicMap
Load mod: MoneyModLS17
Load mod: TriolietU165_converted
Warning: Missing l10n for button WYCINAKUP in TriolietU165_converted
Warning: Missing l10n for button WYCINAKDOWN in TriolietU165_converted
Warning: Missing l10n for button WYCINAKIN in TriolietU165_converted
Warning: Missing l10n for button WYCINAKOUT in TriolietU165_converted
Register vehicle type: TriolietU165_converted.Siloschaufel
Warning: Invalid category 'trailer' in store data C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml! Using 'misc' instead! (C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml)
dataS/cameraPath01.i3d (0.09) ms
dataS/cameraPath02.i3d (0.08) ms
dataS/cameraPath03.i3d (0.06) ms
data/sky/skyUS_day_night.i3d (6.88) ms
data/sky/rain.i3d (0.49) ms
data/sky/hail.i3d (0.31) ms
data/sky/dust.i3d (0.15) ms
C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/BasicMap/maps/map01.i3d (17043.35) ms
data/objects/basketball/basketball.i3d (1.21) ms
Warning: BunkerSilo, could not resolve attribute 'bunkerSiloArea' into a valid node!
Warning: BunkerSilo, could not resolve attribute 'bunkerSiloArea' into a valid node!
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (45.33) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (29.99) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (31.14) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (15.45) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (18.20) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (49.66) ms
data/vehicles/trailers/metaltech/db8000.i3d (28.36) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (26.85) ms
data/vehicles/trailers/joskin/joskinTransSpace8000.i3d (18.05) ms
data/vehicles/steerable/deutz/deutzFahrSeries9.i3d (46.72) ms
data/vehicles/tools/kverneland/kvernelandExactaEL.i3d (17.36) ms
data/vehicles/tools/kverneland/kvernelandAccordDL.i3d (20.69) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (4.59) ms
data/vehicles/tools/stoll/stollToolPalletFork.i3d (11.96) ms
data/vehicles/steerable/manitou/manitouMLT840.i3d (41.21) ms
data/vehicles/tools/magsi/telehandlerShovel.i3d (4.30) ms
data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (14.90) ms
data/vehicles/tools/poettinger/poettingerNovacat302ED.i3d (14.21) ms
data/vehicles/tools/amazone/amazoneCayron200.i3d (15.34) ms
data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (22.08) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (2.39) ms
data/placeables/hayLoft/hayLoft.i3d (16.38) ms
data/objects/pallets/fertilizerTank.i3d (1.52) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.26) ms
data/vehicles/train/locomotive.i3d (20.83) ms
data/vehicles/train/wagonTimber.i3d (10.17) ms
data/vehicles/train/wagonWoodChips.i3d (10.59) ms
data/vehicles/train/wagonGrain.i3d (12.32) ms
data/vehicles/train/wagonSugarbeets.i3d (11.37) ms
dataS2/character/player/player02.i3d (241.91) ms
data/vehicles/steerable/lindner/lintrac90.i3d (466.24) ms
Error: Can't load resource ''.
C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/U165.i3d (6.98) ms
Warning: No clipdistance set to node 0> (U165.i3d). Set default clipdistance (300)
Warning: invalid jointType implements for inputAttacherJoint 1 in C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml!
Warning: Missing 'lowerDistanceToGround' for inputAttacherJoint 1 in C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml!
Warning: Missing 'upperDistanceToGround' for inputAttacherJoint 1 in C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml!
Warning: vehicle.tipReferencePoint is not supported anymore. Use vehicle.tipReferencePoints.tipReferencePoint instead
oli gefällt das.
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Ist doch alles ersichtlich in den Fehlern was da genau gemacht werden muss. Es müssen noch diverse Einträge in der .xml angepasst werden.
Warning: invalid jointType implements for inputAttacherJoint 1 in C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml!
Warning: Missing 'lowerDistanceToGround' for inputAttacherJoint 1 in C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml!
Warning: Missing 'upperDistanceToGround' for inputAttacherJoint 1 in C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml!
Es wird gebeten den falschenjointType
anzupassen.
So sehen die Standardeinträge vom SUER SB 700 aus.
ACHTUNG NUR EIN BEISPIEL
XML-Quellcode: SUER SB 700
Warning: vehicle.tipReferencePoint is not supported anymore. Use vehicle.tipReferencePoints.tipReferencePoint instead
Bei diesem Fehler muss der EintragtipReferencePoint
umgeändert werden intipReferencePoints
(NUR EIN "S" HINTEN DRAN)
lg Mariochriss85, Exspeed und Teufel gefällt das.
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So Danke schon mal Mario:) ist jetz so weit alles weg
Spoiler anzeigen Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-11-21 20:14:19
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper
Load mod: FS17_valtraTSeriesCowEdition
Load mod: BasicMap
Load mod: MoneyModLS17
Load mod: TriolietU165_converted
Warning: Missing l10n for button WYCINAKUP in TriolietU165_converted
Warning: Missing l10n for button WYCINAKDOWN in TriolietU165_converted
Warning: Missing l10n for button WYCINAKIN in TriolietU165_converted
Warning: Missing l10n for button WYCINAKOUT in TriolietU165_converted
Register vehicle type: TriolietU165_converted.Siloschaufel
Warning: Invalid category 'trailer' in store data C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml! Using 'misc' instead! (C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/Trioliet.xml)
dataS/cameraPath01.i3d (0.07) ms
dataS/cameraPath02.i3d (0.09) ms
dataS/cameraPath03.i3d (0.09) ms
data/sky/skyUS_day_night.i3d (6.67) ms
data/sky/rain.i3d (0.48) ms
data/sky/hail.i3d (0.41) ms
data/sky/dust.i3d (0.15) ms
C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/BasicMap/maps/map01.i3d (7151.03) ms
data/objects/basketball/basketball.i3d (0.93) ms
Warning: BunkerSilo, could not resolve attribute 'bunkerSiloArea' into a valid node!
Warning: BunkerSilo, could not resolve attribute 'bunkerSiloArea' into a valid node!
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (42.37) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (32.18) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (34.12) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (14.69) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (18.88) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (47.07) ms
data/vehicles/trailers/metaltech/db8000.i3d (27.49) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (25.95) ms
data/vehicles/trailers/joskin/joskinTransSpace8000.i3d (16.93) ms
data/vehicles/steerable/deutz/deutzFahrSeries9.i3d (46.19) ms
data/vehicles/tools/kverneland/kvernelandExactaEL.i3d (15.35) ms
data/vehicles/tools/kverneland/kvernelandAccordDL.i3d (17.81) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (5.04) ms
data/vehicles/tools/stoll/stollToolPalletFork.i3d (11.79) ms
data/vehicles/steerable/manitou/manitouMLT840.i3d (43.34) ms
data/vehicles/tools/magsi/telehandlerShovel.i3d (3.25) ms
data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (14.46) ms
data/vehicles/tools/poettinger/poettingerNovacat302ED.i3d (13.24) ms
data/vehicles/tools/amazone/amazoneCayron200.i3d (14.12) ms
data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (18.83) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (2.39) ms
data/placeables/hayLoft/hayLoft.i3d (14.68) ms
data/objects/pallets/fertilizerTank.i3d (1.60) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.16) ms
data/vehicles/train/locomotive.i3d (20.11) ms
data/vehicles/train/wagonTimber.i3d (9.26) ms
data/vehicles/train/wagonWoodChips.i3d (10.19) ms
data/vehicles/train/wagonGrain.i3d (10.63) ms
data/vehicles/train/wagonSugarbeets.i3d (10.07) ms
dataS2/character/player/player02.i3d (251.49) ms
data/vehicles/steerable/steyr/steyrMulti.i3d (38.52) ms
Error: Can't load resource ''.
C:/Users/Chriss/Documents/My Games/FarmingSimulator2017/mods/TriolietU165_converted/U165.i3d (6.85) ms
Der Fehler bunkerSiloArea kommt von meiner Map das weiß ich -
Super das freut mich zu lesen
Nun ist aber noch die MeldungError: Can't load resource ''.
vorhanden. Wo genau die herkommt ist fraglich. Am besten mal alle Mods raus nehmen und nach und nach wieder rein, so kannst du genau sagen an welchen Mod das liegt. Schwierig da es keinen genauen Fehler ausgibtchriss85 gefällt das.
-
Ja habe ja nicht viele mods drin das kommt aber von Trioliet meine map hat nur ein Fehler das mit der BGA.. und was ist das noch ?
Warning: Missing l10n for button WYCINAKUP in TriolietU165_converted
Warning: Missing l10n for button WYCINAKDOWN in TriolietU165_converted
Warning: Missing l10n for button WYCINAKIN in TriolietU165_converted
Warning: Missing l10n for button WYCINAKOUT in TriolietU165_converted
Hier ist mal meine Moddesc vieleicht hilft das ja [xml]<?xml version="1.0" encoding="utf-8" standalone="no"?>
<modDesc descVersion="32">
<author>Fumski</author>
<version>1.0.0.0</version>
<title>
<en>Trioliet U-165</en>
<de>Trioliet U-165</de>
</title>
<description>
<en>Www.LS-Modteam.pl</en>
<de>Www.LS-Modteam.pl</de>
</description>
<iconFilename>store.png</iconFilename>
<multiplayer supported="true"/>
<extraSourceFiles>
<sourceFile filename="MPEvent.lua"/>
<sourceFile filename="SetAnimationEvent.lua"/>
</extraSourceFiles>
<!--specializations>
<specialization name="Animationwycinak" className="Animationwycinak" filename="Animationwycinak.lua"/>
<specialization name="Weight" className="Weight" filename="Weight.lua"/>
</specializations-->
<vehicleTypes>
<type name="Siloschaufel" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attacherJoints"/>
<specialization name="lights"/>
<specialization name="attachable"/>
<!--changed specialization 'fillable'-->
<specialization name="fillable"/>
<specialization name="fillVolume"/>
<specialization name="trailer"/>
<!--specialization name="Animationwycinak"/>
<specialization name="Weight"/-->
<specialization name="shovel"/>
</type>
</vehicleTypes>
<!-- additional l10n information -->
<l10n>
<text name="WYCINAKUP">
<en>WYCINAKUP</en>
<de>WYCINAKUP</de>
</text>
<text name="WYCINAKDOWN">
<en>WYCINAKDOWN</en>
<de>WYCINAKDOWN</de>
</text>
<text name="WYCINAKIN">
<en>WYCINAKIN</en>
<de>WYCINAKIN</de>
</text>
<text name="WYCINAKOUT">
<en>WYCINAKOUT</en>
<de>WYCINAKOUT</de>
</text>
</l10n>
<storeItems>
<storeItem xmlFilename="Trioliet.xml" rootNode="vehicle"/>
</storeItems>
<inputBindings>
<input name="WYCINAKUP" category="VEHICLE" key1="KEY_j" key2="" button="" device="0" mouse="MOUSE_BUTTON_WHEEL_UP"/>
<input name="WYCINAKDOWN" category="VEHICLE" key1="KEY_k" key2="" button="" device="0" mouse="MOUSE_BUTTON_WHEEL_DOWN"/>
<input name="WYCINAKIN" category="VEHICLE" key1="KEY_n" key2="" button="" device="0" mouse="MOUSE_BUTTON_LEFT"/>
<input name="WYCINAKOUT" category="VEHICLE" key1="KEY_m" key2="" button="" device="0" mouse="MOUSE_BUTTON_RIGHT"/>
</inputBindings>
</modDesc>[/xml] -
Bitte keine Doppelpost produzieren! Immer fein die "Editierfunktion nutzen" Hab sie beide mal zusammengefügt.
Lade deine modDesc.xml mal als Anhang hier hoch.
-
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