da ich neuling im konvertieren bin bräucht ich mal eure hilfe.durch marios video läuft der hw 80 im spiel.aber hab noch paar errors ich vermute das hängt mit dem particelsystem zusammen,weil wenn der drescher abtankt seh ich kein gedreide im anhänger aber er wird voll.und wenn ich denn hw 80 abkippe kommen noch mehr errors.kann mir da jemand weiterhelfen was die errors umd die warnings zu bedeuten haben und wie man sie behebt?mfg
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GIANTS Engine Runtime 7.0.0 (13785) 64bit (Build Date: Nov 21 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
Memory: 8133 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: AMD Radeon HD 7700 Series
Revision: 0
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17
Version: 1.3.1.0 1.3.1RC10
Available Languages: de
Language: de
Time: 2016-12-03 19:07:34
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_MUD_PARTICULES___
Load mod: FS17_TIRE_DIRT___
Load mod: HW80H
Load mod: MoneyModLS17
Load mod: RealTime
Load mod: zzzz_IndividualHudFruit
Load mod: ZZZ_fastForward
dataS/cameraPath01.i3d (0.12) ms
dataS/cameraPath02.i3d (0.11) ms
dataS/cameraPath03.i3d (0.08) ms
data/sky/skyUS_day_night.i3d (11.49) ms
data/sky/rain.i3d (1.31) ms
data/sky/hail.i3d (0.76) ms
data/sky/dust.i3d (0.65) ms
data/maps/map01.i3d (1707.81) ms
data/objects/basketball/basketball.i3d (1.99) ms
--- fast Forward Mod V2.1 loaded --- (by upsidedown)
---loading IndividualHudFruit v0.4 (by HappyLooser)---
---IndividualHudFruit...replace 26 FillTypes---
---IndividualHudFruit...search map names---
Found fruit names: wheat,barley,rape,sunflower,soybean,maize,potato,sugarBeet,oilseedRadish,poplar,grass,dryGrass,fertilizer,liquidFertilizer,manure,liquidManure,digestate,milk,fuel,water,seeds,wool,forage,forage_mixing,chaff,treeSaplings,woodChips,egg,silage,straw,pigFood,pigFoodBase,pigFoodGrain,pigFoodProtein,pigFoodEarth,grass_windrow,dryGrass_windrow,roundBale,roundBaleGrass,roundBaleDryGrass,roundBaleWheat,roundBaleBarley,squareBale,squareBaleWheat,squareBaleBarley,tarp,powerFood,cow,sheep,pig,chicken,
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (52.58) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (35.84) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (41.42) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (20.04) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (58.17) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (23.07) ms
data/vehicles/trailers/metaltech/db8000.i3d (32.62) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (32.83) ms
data/placeables/shelters/storageShelter02.i3d (2.55) ms
data/placeables/shelters/storageShelter01.i3d (6.29) ms
data/placeables/shelters/vehicleShelter.i3d (1.69) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (5.06) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (2.25) ms
data/objects/pallets/fertilizerTank.i3d (2.83) ms
data/vehicles/train/locomotive.i3d (24.30) ms
data/vehicles/train/wagonTimber.i3d (11.58) ms
data/vehicles/train/wagonWoodChips.i3d (12.85) ms
data/vehicles/train/wagonGrain.i3d (13.16) ms
data/vehicles/train/wagonSugarbeets.i3d (12.73) ms
dataS2/character/player/player02.i3d (352.06) ms
Warning: Old shape file format version found 'HW80H.i3d.shapes'.
C:/Users/Speedy/Documents/My Games/FarmingSimulator2017/mods/HW80H/HW80H.i3d (80.91) ms
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Warning: Invalid convex cooking data for Hw80testShape_clone_clone_clone .
Warning: Invalid convex cooking data for pCylinderShape3 .
Warning: Invalid convex cooking data for exactFillRootNodeShape .
Warning: Invalid convex cooking data for DrehschemelShape .
Warning: Invalid convex cooking data for polySurfaceShape721 .
Warning: Invalid convex cooking data for lappenhw:lappenvornShape .
data/vehicles/steerable/valtra/valtraSSeries.i3d (356.29) ms
dataS2/character/pedestrians/man05.i3d (12.45) ms
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
Memory: 8133 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: AMD Radeon HD 7700 Series
Revision: 0
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17
Version: 1.3.1.0 1.3.1RC10
Available Languages: de
Language: de
Time: 2016-12-03 19:07:34
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_MUD_PARTICULES___
Load mod: FS17_TIRE_DIRT___
Load mod: HW80H
Load mod: MoneyModLS17
Load mod: RealTime
Load mod: zzzz_IndividualHudFruit
Load mod: ZZZ_fastForward
dataS/cameraPath01.i3d (0.12) ms
dataS/cameraPath02.i3d (0.11) ms
dataS/cameraPath03.i3d (0.08) ms
data/sky/skyUS_day_night.i3d (11.49) ms
data/sky/rain.i3d (1.31) ms
data/sky/hail.i3d (0.76) ms
data/sky/dust.i3d (0.65) ms
data/maps/map01.i3d (1707.81) ms
data/objects/basketball/basketball.i3d (1.99) ms
--- fast Forward Mod V2.1 loaded --- (by upsidedown)
---loading IndividualHudFruit v0.4 (by HappyLooser)---
---IndividualHudFruit...replace 26 FillTypes---
---IndividualHudFruit...search map names---
Found fruit names: wheat,barley,rape,sunflower,soybean,maize,potato,sugarBeet,oilseedRadish,poplar,grass,dryGrass,fertilizer,liquidFertilizer,manure,liquidManure,digestate,milk,fuel,water,seeds,wool,forage,forage_mixing,chaff,treeSaplings,woodChips,egg,silage,straw,pigFood,pigFoodBase,pigFoodGrain,pigFoodProtein,pigFoodEarth,grass_windrow,dryGrass_windrow,roundBale,roundBaleGrass,roundBaleDryGrass,roundBaleWheat,roundBaleBarley,squareBale,squareBaleWheat,squareBaleBarley,tarp,powerFood,cow,sheep,pig,chicken,
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (52.58) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (35.84) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (41.42) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (20.04) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (58.17) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (23.07) ms
data/vehicles/trailers/metaltech/db8000.i3d (32.62) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (32.83) ms
data/placeables/shelters/storageShelter02.i3d (2.55) ms
data/placeables/shelters/storageShelter01.i3d (6.29) ms
data/placeables/shelters/vehicleShelter.i3d (1.69) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (5.06) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (2.25) ms
data/objects/pallets/fertilizerTank.i3d (2.83) ms
data/vehicles/train/locomotive.i3d (24.30) ms
data/vehicles/train/wagonTimber.i3d (11.58) ms
data/vehicles/train/wagonWoodChips.i3d (12.85) ms
data/vehicles/train/wagonGrain.i3d (13.16) ms
data/vehicles/train/wagonSugarbeets.i3d (12.73) ms
dataS2/character/player/player02.i3d (352.06) ms
Warning: Old shape file format version found 'HW80H.i3d.shapes'.
C:/Users/Speedy/Documents/My Games/FarmingSimulator2017/mods/HW80H/HW80H.i3d (80.91) ms
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Error: failed to load i3d file 'data/vehicles/particleAnimations/brantner/brantnerE8041.i3d'
Warning: Invalid convex cooking data for Hw80testShape_clone_clone_clone .
Warning: Invalid convex cooking data for pCylinderShape3 .
Warning: Invalid convex cooking data for exactFillRootNodeShape .
Warning: Invalid convex cooking data for DrehschemelShape .
Warning: Invalid convex cooking data for polySurfaceShape721 .
Warning: Invalid convex cooking data for lappenhw:lappenvornShape .
data/vehicles/steerable/valtra/valtraSSeries.i3d (356.29) ms
dataS2/character/pedestrians/man05.i3d (12.45) ms
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
dataS/scripts/effects/ShaderPlaneEffect.lua(59) : attempt to perform arithmetic on field 'currentDelay' (a nil value)
Error: Running LUA method 'update'.
)
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